Website powered by

Floating Crystal

Large Prop. Floating crystal with cut-out of floor and ceiling. I imagine this prop located in a place of power, perhaps magic in nature. Workflow: High res modeled in Maya, with slight textural elements added in ZBrush. Game res modeled in Maya. Game res model was baked in Substance Painter using the high res model. Textures were applied in Substance Painter. Lighting was modified in Sketchfab.