Here is an environment created from scratch for a Portfolio class with Full Sail University. The time allotted for this environment is four weeks. Inspiration was taken from the concept art piece included in this post. Depicted is an ancient crypt, home to the Dwarven kings of old. This is a work-in-progress interior scene.
All meshes were modeled and UVed using Maya. The scene and lighting were built in Unreal Engine 4. PBR textures were created using Substance Designer for tiling. Any critiques or advice is welcome!