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Corsair's Rest - Brothel

I have created an environment from scratch for a Level Assembly and Lighting class with Full Sail University. The time allotted for this environment was four weeks. Inspiration was taken from a concept art piece for The Witcher 3: Wild Hunt. Corsair's Rest is a brothel located in the heart of a port city. This is an interior scene. Creating this environment gave me the opportunity to learn a multitude of new techniques and further hone my skills as an Environment Artist.

All meshes were modeled, as well as UVed and lightmaps were created using Maya. The scene and lighting were built in Unreal Engine 4. PBR textures were created using Substance Designer for tiling. Decals were created using Photoshop and Substance Alchemist. Subtle vert painting with a dust texture was used to blend mesh seams. A dust particle effect was created in Unreal Engine 4. Post processing effects were also employed to further develop the mood and add finishing touches to the project.

Inspiration - The Witcher 3: Wild Hunt Concept Art

Inspiration - The Witcher 3: Wild Hunt Concept Art